Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
How can I make that...?
Slanderous Offline
Posting Freak

Posts: 1,606
Threads: 78
Joined: Dec 2012
Reputation: 63
#5
RE: How can I make that...?

(05-12-2013, 01:02 PM)ROMul8r Wrote:
(05-12-2013, 01:00 PM)lazz3r Wrote:
(05-12-2013, 12:58 PM)ROMul8r Wrote: You would use Checkpoints Smile

In order to use them, you would need to know how to script, or someone like JustAnotherPlayer will come along and type it for you since I have never had to use Checkpoints Smile



Okay, i'm gonna search for this script, anyway thanks for help

The Wiki Wrote:
PHP Code: (Select All)
void CheckPoint (stringasNamestringasStartPosstringasCallbackstringasDeathHintCatstringasDeathHintEntry); 
Sets a checkpoint at which the player will respawn in case he dies.
Callback syntax: void MyFunc(string &in asName, int alCount)
Count is 0 on the first checkpoint load!
asName - the internal name
asStartPos - the name of the StartPos in the editor
asCallback - the function to call when the player dies/respawns
asDeathHintCat - the category of the death hint message to be used in the .lang file
asDeathHintEntry - the entry in the .lang file

Thank you for help + rep
05-12-2013, 01:16 PM
Find


Messages In This Thread
How can I make that...? - by Slanderous - 05-12-2013, 12:42 PM
RE: How can I make that...? - by Romulator - 05-12-2013, 12:58 PM
RE: How can I make that...? - by Slanderous - 05-12-2013, 01:00 PM
RE: How can I make that...? - by Romulator - 05-12-2013, 01:02 PM
RE: How can I make that...? - by Slanderous - 05-12-2013, 01:16 PM
RE: How can I make that...? - by PutraenusAlivius - 05-12-2013, 01:18 PM
RE: How can I make that...? - by Slanderous - 05-12-2013, 01:20 PM



Users browsing this thread: 1 Guest(s)