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Texture, Model & Animation Help Texture Shading
PutraenusAlivius Offline
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Posts: 4,713
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#1
Texture Shading

So I wanna rebuild my map. Just one thing that I noticed that the floor's base colour doesn't fit to the place. How do I change the base colour without re-making the whole texture? I don't have time.

Oh and I'm using GIMP.
EDIT:
OFF-TOPIC:
And why can't I see the candlestick_wall lamp's model in Blender?!

"Veni, vidi, vici."
"I came, I saw, I conquered."
(This post was last modified: 05-14-2013, 02:45 PM by PutraenusAlivius.)
05-14-2013, 12:48 PM
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Messages In This Thread
Texture Shading - by PutraenusAlivius - 05-14-2013, 12:48 PM
RE: Texture Shading - by PutraenusAlivius - 05-14-2013, 03:04 PM
RE: Texture Shading - by WALP - 05-14-2013, 03:28 PM
RE: Texture Shading - by PutraenusAlivius - 05-14-2013, 04:06 PM
RE: Texture Shading - by Statyk - 05-14-2013, 06:43 PM
RE: Texture Shading - by PutraenusAlivius - 05-15-2013, 03:39 AM
RE: Texture Shading - by PutraenusAlivius - 05-15-2013, 12:07 PM
RE: Texture Shading - by Traggey - 05-15-2013, 12:21 PM
RE: Texture Shading - by WALP - 05-15-2013, 01:30 PM
RE: Texture Shading - by PutraenusAlivius - 05-15-2013, 01:32 PM
RE: Texture Shading - by WALP - 05-15-2013, 02:01 PM
RE: Texture Shading - by PutraenusAlivius - 05-15-2013, 03:03 PM
RE: Texture Shading - by Your Computer - 05-15-2013, 09:35 PM
RE: Texture Shading - by PutraenusAlivius - 05-17-2013, 07:00 AM
RE: Texture Shading - by PutraenusAlivius - 05-23-2013, 02:25 AM



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