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Need some help here :)
PutraenusAlivius Offline
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Posts: 4,713
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#6
RE: Need some help here :)

(07-06-2013, 02:11 PM)lazz3r Wrote:
(07-06-2013, 02:07 PM)JustAnotherPlayer Wrote:
(07-06-2013, 02:05 PM)lazz3r Wrote:
(07-06-2013, 02:03 PM)JustAnotherPlayer Wrote:
PlaySoundAtEntity("", "break_wood.snt", "ScriptArea_6", 0, false);

Should be good. Here's an explanation.

Why does it say break_wood.snt instead of break_wood1.snt? It's because everything that has a number in front of anything (like break_wood1 / break_wood2. If it's _* (*number), then it's okay, don't need to delete it to use in script.) is connected to the original .snt (like break_wood1 belongs to break_wood etc.)

Em, So how should it look like?
Anyway thanks for help, but can you post how it must look like?

Um, isn't there a code in my post?

Huh, i'm such a dumb. Anyway thanks for help Big Grin

EDIT: It still won't work...

Maybe you name it wrong?

"Veni, vidi, vici."
"I came, I saw, I conquered."
07-06-2013, 03:40 PM
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Messages In This Thread
Need some help here :) - by Slanderous - 07-06-2013, 01:55 PM
RE: Need some help here :) - by PutraenusAlivius - 07-06-2013, 02:03 PM
RE: Need some help here :) - by Slanderous - 07-06-2013, 02:05 PM
RE: Need some help here :) - by PutraenusAlivius - 07-06-2013, 02:07 PM
RE: Need some help here :) - by Slanderous - 07-06-2013, 02:11 PM
RE: Need some help here :) - by PutraenusAlivius - 07-06-2013, 03:40 PM



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