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Amnesia Starts Up then Stops Responding
GeekyTweeky Offline
Junior Member

Posts: 11
Threads: 1
Joined: Jul 2013
Reputation: 0
#1
Solved: 8 Years, 2 Months, 1 Week ago Amnesia Starts Up then Stops Responding

I'm not very good with the whole computer thing,I know my system can run Slenderman The Arrival just fine,but when I start up Amnesia,I get past the logos and past the notes at the beginning (Gamm setting,warnings,etc) then once I get to the loading screen it stops responding?
Can someone help me figure out what's wrong?

I have a Windows 8 HP Pavilion TouchSmart 23 All-in-One

Spoiler below!
Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1024x768 bpp:32 fs:0 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 8470D
Version: 4.2.12119 Compatibility Profile Context 12.100.20.0
Max texture image units: 16
Max texture coord units: 16
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.20
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 1
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 740 ms
Entities: 158 ms
Compilation: 1 ms
Total: 907 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
(This post was last modified: 07-27-2013, 03:48 PM by plutomaniac.)
07-27-2013, 04:55 AM
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Amnesia Starts Up then Stops Responding - by GeekyTweeky - 07-27-2013, 04:55 AM



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