The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 906 - File: showthread.php PHP 7.2.24-0ubuntu0.18.04.17 (Linux)
File Line Function
/showthread.php 906 errorHandler->error



Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
PineTree model export help. ModelView crashes. Help please.
jssjr90 Offline
Member

Posts: 169
Threads: 39
Joined: Jun 2011
Reputation: 0
#1
PineTree model export help. ModelView crashes. Help please.

This is solved. The problem I found is the file plan structure, and the export plugin. Basically when you plan to make a model in Amnesia, make sure you create all your assets you plan to use in your root Amnesia 'entities' or 'static objects' folder. Link all your textures, 3d model save file, and any other asset's from your 3d software, to your Amnesia 'entities' or 'static objects' root folder.
This should cease conflict of the model crashing in the model viewer. And instaid of DAE_FBX for exporting, I used OpenCOLLADA plugin.


I am getting a weird error when ever I try to load my model into the model viewer. I did everything correctly but it will still refuse to read the .dae file.

- Software: Maya Autodesk 2011.
- Plugin export: DAE_FBX export.
- UV texture type: JPG (1024 x 1024)
- UV Alpha texture type: png (1024 x 1024)
The .mat file set up for UV texture: soliddiffuse, with
alpha texture.
- The model is triangulated.

Inside look to whats going on with the setup.
(Note): Yes it is black, but that is fixed when amnesia reads the .mat file for the alpha texture of the uv texture.
[Image: maya2013-10-0821-00-49-02_zpsc804b384.jpg]

This is the Maya (DAE_FBX export) set up.
[Image: Mayaexport_zpsef835414.jpg]

Here is the model view log error spot:

Game Running
--------------------------------------------------------
Cache out of date! Reloading collada file 'C:/Program Files (x86)/Steam/steamapps/common/amnesia the dark descent/static_objects/A THRH Johns Models/PineTree2/PineTree2.dae'
WARNING: No 'extra scene' element found!
WARNING: Animation missing channel!
Loading material data for 'pPlane4'
Create default material!
Creating material file: 'C:/Program Files (x86)/Steam/steamapps/common/amnesia the dark descent/static_objects/A THRH Johns Models/PineTree2/'
No file for 'Diffuse' texture type found
No file for 'NMap' texture type found
No file for 'Specular' texture type found
No file for 'Alpha' texture type found
No file for 'Height' texture type found
No file for 'Illumination' texture type found
No file for 'CubeMap' texture type found
No file for 'DissolveAlpha' texture type found
No file for 'CubeMapAlpha' texture type found
No file for '' texture type found
________________________________________________

As you can see, it will not refrance the models texture. All the textures are in the same spot as the model. This is driving me nuts! Can anyone help how to fix these problems? Extremely grateful if so.
(This post was last modified: 10-09-2013, 06:28 AM by jssjr90.)
08-25-2013, 08:25 AM
Find


Messages In This Thread
PineTree model export help. ModelView crashes. Help please. - by jssjr90 - 08-25-2013, 08:25 AM



Users browsing this thread: 1 Guest(s)