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Scariest moment? (spoilerific thread)
Diz Offline
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RE: Scariest moment? (spoilerific thread)

The scariest part of the game for me? I know it, for sure, but I want to list my three scariest moments in the game.
  1. The basement, contains three machines, and two of them with broken fuses. I was tense and scared during the mansion and starting areas, fear of the unknown and feeling something might have been watching me from the silence, so I felt it built up quite well to this here part. When I went up to the machine at the top, I am glad I was already bringing a fuse with me to not have to stick around for even longer. The extreme ruckus and excessive quake made me drop my fuse onto the platform, and I very slowly turned around, observing the ceiling lamps in full swing and as if something collapsed. Then I hear a very vicious pig cry from below, and the most eerie music ever is silently playing in the background, similar to the track played in the first A Machine For Pigs trailer. This was a genuine nightmare moment for me, very similar to how I felt my first playthrough in The Dark Descent. It just felt like something was coming for me, silently closing in toward my location. This is how important I think of monster themes and music to enhance the fear and horror. If more music like this would be used later in the game around these Creatures, I would have become much more horrified and immersed into the situation. I did not see the creature encounter moments later next to the first machine, but I could hear it running out and commented on my Let's Play that I thought it was an ordinary pig running off.
  2. The fueling area. Unlike many players, I could not see anything. All I heard was something coming at full speed, bashing up the door, then really quickly moving toward my location with really swift, four-legged steps. I immediately stopped fueling, froze up for about three seconds, then skipped over through the door, closed both doors and flew out the window. Then I realized I had to get back in there. Not a comfortable moment for the poor Raichu! It was so very tense. And I loved it. Something all of a sudden coming charging toward my location at full speed with really fast steps? You have got some definite freak-Diz-the-fuck-out material right there.
  3. The sewer part. Yep, that be right. By the introduction of the Pikachu Kaernk. When I heard there was a vicious pig creature right around the corner, I was very hesistant in moving on. I was even more hesistant when I felt I needed to move further toward its sounds and ambience while. It nearly shattered my soul at one point when I had to sneak past the noises of what seemed like a sleeping pig monster, I felt it was literally right next to me all the time. The fear of being noticed or chased was so huge at this part, it felt on the edge all the time. It surprised me that in the end, either it was not bothered with me and roamed off in order to get some peace from the disturbance (at several points), or I was extremely lucky, both of which are epic realizations.

If I may also mention a really eerie point in the game, yet perhaps a minor detail, I would like to bring up one of the enframed pictures which stood out to me. The picture of the child and the dog? Amazing. There is so much eerie put into that picture alone, it was part of the reason why I felt scared in the first parts of the game. Just look at it. A child and a dog. Are they perhaps related to Oswald? Because it would make sense that they both were scared of him or sensed evil, in a way, I think? Either way, the point remains what we see in the picture. The child looks frightened and sad, and the dog also looks scared, on the look-out, as if something is right around the corner. It really felt as if they were telling me someone or something dangerous was watching me. Did anyone else feel this? The painting just kept becoming more and more creepy the more I saw of it.

Radidsh is my alternate name. Hungry for horror games? Check out my channel!
09-16-2013, 10:04 PM
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RE: Scariest moment? (spoilerific thread) - by Diz - 09-16-2013, 10:04 PM



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