Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Friendly Grunt (or other monsters)
ingedoom Offline
Member

Posts: 120
Threads: 12
Joined: Feb 2012
Reputation: 0
#2
RE: Friendly Grunt (or other monsters)

The first thing you wanna do is checking "DisableTriggers" inside LevelEditor
Second thing you wanna do is go into ModelEditor and open the grunt.ent, here go to settings -> user defined variables. A lot of parameters should appear and here you want to get rid of some of the grunt music, by leaving the boxes empty.
Remember not to overwrite the original grunt.ent save a custom one.

replace the grunt you put in the leveleditor with the custom one which should be saved inside you custom story folder along with all the .dds, .mat, and .msh files, and don't forget animations.

Good luck

[Image: 23778.png]
(This post was last modified: 12-01-2013, 02:14 PM by ingedoom.)
12-01-2013, 01:56 PM
Website Find


Messages In This Thread
RE: Friendly Grunt (or other monsters) - by ingedoom - 12-01-2013, 01:56 PM
RE: Friendly Grunt (or other monsters) - by WALP - 12-02-2013, 06:33 AM



Users browsing this thread: 1 Guest(s)