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Entity Health
DreamScripters Offline
Junior Member

Posts: 25
Threads: 4
Joined: Dec 2013
Reputation: 0
#4
RE: Entity Health

(12-05-2013, 08:35 PM)RaideX Wrote:
(12-05-2013, 07:32 PM)DnALANGE Wrote: Model editor, look for your door.
Settings \ user defined variables->
Try making the door health 200? 300?
Save in your CS.
Try that.

Yeah, that's what would've done when everything else fails. I just thought there is an easier way of doing that.
Thanks anyway!

Try this, hope it helps you! Big Grin

void AddPropHealth(string& asName, float afHealth);
12-11-2013, 05:04 PM
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Messages In This Thread
Entity Health - by RaideX - 12-05-2013, 06:23 PM
RE: Entity Health - by DnALANGE - 12-05-2013, 07:32 PM
RE: Entity Health - by RaideX - 12-05-2013, 08:35 PM
RE: Entity Health - by DreamScripters - 12-11-2013, 05:04 PM
RE: Entity Health - by Romulator - 12-12-2013, 12:47 AM
RE: Entity Health - by DreamScripters - 12-12-2013, 03:05 AM
RE: Entity Health - by Romulator - 12-12-2013, 04:08 AM



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