Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Why Are There No Guns In Overture?
Petike Offline
Senior Member

Posts: 292
Threads: 35
Joined: Apr 2008
Reputation: 2
#13
RE: Why Are There No Guns In Overture?

(12-26-2008, 07:47 PM)jamhaw Wrote: Well I think that it would be great to have a flintlock in Lux Tenebras (though we should probably have at least one enemy with a ranged attack) you would have a finite amount of powder and perhaps three shots. You wouldn't be very good at aiming and it would make a poor melee weapon, so it would if anything increase the tension.

The combat in Lux Tenebras should be done in a manner similiar to either Clive Barker's Undying , Call of Cthulhu : The Dark Corners of the Earth, Condemned : Criminal Origins and... Penumbra Overture, of course... Big Grin: Or like one of the Thief games, but with an 18.-19. century feel. Wink: Stealth, melee and shooter elements combined into a nice blend.

"You... silly Billy !" (Clarence, Penumbra : Black Plague)
12-27-2008, 02:50 PM
Find


Messages In This Thread



Users browsing this thread: 1 Guest(s)