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The Trapdoor - FULL RELEASE
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MrBehemoth Offline
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Posts: 409
Joined: Feb 2014
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Post: #1
The Trapdoor - FULL RELEASE

[Image: banner_trapdoor.png]

The Trapdoor is available for download over at ModDb and at aethericgames.com, where you can also find videos and blog posts.

[Edit 15/06/14] Current version is 1.3, which includes tweaks, minor fixes and 3 new gameplay modes. Change-log and read-me in post below.

The Trapdoor is a portrait of Jonathan Burke, a lonely servitor to an unseen and diabolical master. As isolation, incarceration, and debasement inevitably erode what’s left of his sanity, his repressed memories begin to surface and the insidious menace of the trapdoor grows in his mind.

  • Homage to the 80′s cartoon set in the Amnesia universe
  • All new writing and voice-over
  • Modified sanity system
  • Multiple endings
  • No lantern!


[Image: TheTrapdoor_screen1-150x150.jpg][Image: TheTrapdoor_screen7-150x150.jpg][Image: TheTrapdoor_screen8-150x150.jpg]

A note about the modified sanity system:
I consider this to be a SPOILER because the best way to find out is to play the game and discover it for yourself. However, if you're determined to know in advance how Burke's surroundings and interactions affect his sanity and vice versa, read on.
Spoiler below!
  • Burke must cling to the familiar to stay balanced and his sanity is imperative to his survival.
  • His "companion skull" Boney is a link to the past that will help him stay sane and will restore some sanity whenever they are re-united after a while. Without Boney he will quickly lose his grip.
  • Finding notes about Burke's past will help too.
  • Certain objects, disturbing places, and any previously unvisited location, will cause a sanity drain.
  • As Burke learns more about his situation, the magnitude of this drain increases.
  • As Burke's sanity drains, his monologue will become more frantic.
  • The monsters that Burke encounters are borne of his fractured mind and will hunt him down while his insanity lasts.
  • The only respite from the monsters is to restore Burke's sanity and maintain it as best you can

My hope is that this changes the mechanic of Amnesia somewhat and creates a fresher, and tenser, experience. Let me know what you think!

(This post was last modified: 06-15-2014 02:07 PM by MrBehemoth.)
05-06-2014 01:11 AM
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Messages In This Thread
The Trapdoor - FULL RELEASE - MrBehemoth - 05-06-2014 01:11 AM
RE: The Trapdoor - FULL RELEASE - Mudbill - 05-06-2014, 02:33 AM
RE: The Trapdoor - FULL RELEASE - Mudbill - 05-25-2014, 03:49 AM
RE: The Trapdoor - FULL RELEASE - Daemian - 05-07-2014, 11:31 PM
RE: The Trapdoor - FULL RELEASE - DnALANGE - 05-08-2014, 12:45 AM
RE: The Trapdoor - FULL RELEASE - 7heDubz - 05-08-2014, 12:33 PM
RE: The Trapdoor - FULL RELEASE - Nikson. - 05-08-2014, 05:21 PM
RE: The Trapdoor - FULL RELEASE - ethics - 05-10-2014, 10:40 AM
RE: The Trapdoor - FULL RELEASE - Mudbill - 05-25-2014, 03:04 PM
RE: The Trapdoor - FULL RELEASE - Mudbill - 05-25-2014, 05:49 PM
RE: The Trapdoor - FULL RELEASE - Paddy™ - 05-26-2014, 05:46 AM
RE: The Trapdoor - FULL RELEASE - Paddy™ - 05-29-2014, 08:23 AM
RE: The Trapdoor - FULL RELEASE - Robby - 05-30-2014, 06:23 AM
RE: The Trapdoor - FULL RELEASE - Paddy™ - 06-17-2014, 07:06 PM
RE: The Trapdoor - FULL RELEASE - Mudbill - 06-17-2014, 08:05 PM
RE: The Trapdoor - FULL RELEASE - Mudbill - 07-30-2014, 11:28 PM
RE: The Trapdoor - FULL RELEASE - Mudbill - 06-13-2016, 03:02 PM



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