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Quick question about alpha (Material editor)
Mudbill Offline
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#1
Quick question about alpha (Material editor)

Hey, so yeah there's this alpha checkbox on the texture units. I haven't used it before, but I though it would be self-explanatory; adding a separate alpha texture to display transparency. Is this not so?

[Image: 1WcoagM.png]

I have this texture and I want the upper right corner to be translucent. This is a texture for a model I have, and I want a certain component of that model to be see-through. Am I doing something wrong? The original texture file itself already has this alpha channel baked into it, but that nor the alpha unit seemed to work. Having the blend mode set to alpha did not either. Any ideas? Tongue

05-25-2014, 02:21 AM
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Quick question about alpha (Material editor) - by Mudbill - 05-25-2014, 02:21 AM



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