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Proposal about Full Conversion mod setup
MrBehemoth Offline
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#8
RE: Proposal about Full Conversion mod setup

I've been thinking about similar things lately - regardless of whether you make the app Mudbill, a unified folder would be sensible ... but I think it's important to keep a distinction between mods and CSs. I mean for players rather than creators. Putting mods in the CS folder seems like mislabelling and might ultimately lead to new players getting confused and asking "Why isn't my White Night (or whatever) custom story not showing in the menu?" I say have a mods folder just for FC/IFCs.

It would also separate custom assets from vanilla CSs, and help people to protect their IP if they want to.

Also, what about mods that have their own custom stories? That might get tricky...

(This post was last modified: 07-09-2014, 11:32 PM by MrBehemoth.)
07-09-2014, 11:16 PM
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RE: Proposal about Full Conversion mod setup - by MrBehemoth - 07-09-2014, 11:16 PM



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