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Concerned with AMFP assets
Robby Offline
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Posts: 2,549
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#1
Question  Concerned with AMFP assets

I've been thinking about this little problem for a little while. I've started working on another CS just for funs (not going to be another Haunted Hallways if that's what you're thinking of, yes I made that ages ago). Now one thing that concerns me is the usage of AMFP assets. Sure, I followed all the steps (you know, extracting them to the proper directories in the TDD install directory) and I can use them just fine, but what concerns me here is if I use these assets in my CS, people who don't have them installed in the same way won't be able to play the CS properly/if at all.

In order to avoid that, do I need to copy the used AMFP assets into the CS directory and get the editor/game to use them from there? And if that's the case, how am I supposed to know which combination of files I need to copy in order to make them work properly for those peeps without the AMFP assets installed?

~Robby.

Infrequently active. Don't expect an immediate response. Best to contact me at a different locale. If I create a thread, expect me to be quite active.
12-25-2014, 10:06 AM
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Messages In This Thread
Concerned with AMFP assets - by Robby - 12-25-2014, 10:06 AM
RE: Concerned with AMFP assets - by Mudbill - 12-25-2014, 05:37 PM
RE: Concerned with AMFP assets - by Daemian - 12-25-2014, 09:22 PM
RE: Concerned with AMFP assets - by Robby - 12-31-2014, 08:24 PM
RE: Concerned with AMFP assets - by Daemian - 01-01-2015, 04:54 AM
RE: Concerned with AMFP assets - by Robby - 01-01-2015, 01:41 PM



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