Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Making a "vehicle" (EASY one, need help)
Spelos Away
Banned

Posts: 231
Threads: 19
Joined: Sep 2014
#2
RE: Making a "vehicle" (EASY one, need help)

Ok, so...

I get your intentions and I admire you for even considering such an out of the box thing.

BUT

Enemies are kept straight up. The bus would easily clip through the environment.
It wouldn't tilt and would go up a slope only when its exact center gets to it.
Making your bus an enemy is a bad decision.

Unfortunately for you, the best way of achieving something like this is indeed animating the object with armature.

You could perhaps try something like the in-game position changes, like you would do with a hammer, but the results might not be that good.


In conclusion:
Amnesia is not designed with vehicles in mind and you either need to bite the bullet and learn to animate your objects or think of a different strategy.


By the way, I made a tutorial on how to animate an object and get it in Amnesia from Blender.
02-25-2016, 09:40 PM
Find


Messages In This Thread
RE: Making a "vehicle" (EASY one, need help) - by Spelos - 02-25-2016, 09:40 PM



Users browsing this thread: 1 Guest(s)