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Amnesia uses wrong Graphic Card
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Steezy Offline
Junior Member

Posts: 10
Joined: Sep 2010
Reputation: 0
Post: #1
Solved: 7 Months, 2 Weeks, 3 Days, 29 Minutes, 14 Seconds ago Amnesia uses wrong Graphic Card

i posted this in another crash thread a couple pages in but i thought that a single thread for this wouldn't get look over that fast and would be more useful for other people who have the same problem.

My problem is that the game uses my onboard intel chip instead of my nvidia card even though the nvidia card is displayed in the boot menu but when i look up in the hpl.txt the designated card is a "Intel® HD Graphics". how can i force the game to use the appropriate card?

here a couple screenshots

boot menu:

[Image: kevynb66.jpg]

error:

[Image: gdntiqly.jpg]

hpl.txt:
Quote:-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Intel
Renderer: Intel® HD Graphics
Version: 2.1.0 - Build 8.15.10.2182
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 2
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.20 - Intel Build 8.15.10.2182
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!

i have a asus notebook with windows 7, the said nvidia gt 325m, 4gb ram and a i5-450m.

please somebody look into this, i would love to be able to finally play the game.
09-10-2010 10:03 AM
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Amnesia uses wrong Graphic Card - Steezy - 09-10-2010 10:03 AM



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