sabrinagsoledad
Junior Member
Posts: 32
Threads: 10
Joined: Feb 2016
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RE: Doubt about a puzzle idea (script)
Hi.
Sorry for the delay to much stuff at the university.
I try the last code and nothing hapens.
int vasesBroken = 1;
void BreakVase(string &in asEntity, string &in type)
{
if(type != "OnBreak") return;
if(asEntity == "vase_" + vasesBroken)
{
if(vasesBroken == 4)
{
GiveSanityBoost();
SetEntityActive("Coins_5", true);
return;
}
vasesBroken++;
return;
}
vasesBroken = 1;
CheckPoint("Checkpoint", "PlayerStartArea_2","", "DeathCategory", "Deathtext3");
SetPlayerHealth(0.0f);
ResetProp("vase_1");
ResetProp("vase_2");
ResetProp("vase_3");
ResetProp("vase_4");
ResetProp("vase_5");
ResetProp("vase_6");
ResetProp("vase_7");
ResetProp("vase_8");
ResetProp("vase_9");
ResetProp("vase_10");
ResetProp("vase_11");
ResetProp("vase_12");
ResetProp("vase_13");
ResetProp("vase_14");
ResetProp("vase_15");
ResetProp("vase_16");
}
I already chek.. every vase name is vase_1... to the last vase vase_16.
And every vase has the BreakVase callfunction.
If its
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03-08-2016, 11:44 PM |
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