Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Custom Static Objetcs to big
User01 Offline
Member

Posts: 97
Threads: 30
Joined: Feb 2013
Reputation: 0
#3
RE: Custom Static Objetcs to big

(03-16-2016, 12:31 PM)Mudbill Wrote: Delete the .msh files and then open them in the ModelViewer to generate new mesh. This should fix your issue.
Ehh, no. Don't bother about meshes, those files doesn't even make nearly 1mb. However, tried it and it just generated a new mesh but the tga files have the same size. Those models need to be smaller I suppose.
(This post was last modified: 03-16-2016, 03:13 PM by User01.)
03-16-2016, 03:12 PM
Find


Messages In This Thread
Custom Static Objetcs to big - by User01 - 03-15-2016, 07:25 PM
RE: Custom Static Objetcs to big - by Mudbill - 03-16-2016, 12:31 PM
RE: Custom Static Objetcs to big - by User01 - 03-16-2016, 03:12 PM
RE: Custom Static Objetcs to big - by Spelos - 03-16-2016, 04:55 PM
RE: Custom Static Objetcs to big - by User01 - 03-16-2016, 05:00 PM
RE: Custom Static Objetcs to big - by Kurton - 03-16-2016, 07:35 PM
RE: Custom Static Objetcs to big - by User01 - 03-17-2016, 11:19 AM
RE: Custom Static Objetcs to big - by Mudbill - 03-16-2016, 08:56 PM
RE: Custom Static Objetcs to big - by Mudbill - 03-17-2016, 11:44 PM
RE: Custom Static Objetcs to big - by User01 - 03-18-2016, 10:10 AM



Users browsing this thread: 1 Guest(s)