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changing lantern properties?
gosseyn Offline
Member

Posts: 63
Threads: 7
Joined: Sep 2010
Reputation: 1
#3
RE: changing lantern properties?

Thanks, i am modifying some of the variables but it doesn't affect the game (i do reload map, not quick), do i have to do something more?


lantern.ho
<HandObject>
    <Main
        Model = "hand_lantern.ent"
        Type= "LightSource"
    
    />

    <Settings
        OffsetScale = "0.1 0.1 0.1"
        OffsetRotation = "-15 -5 -46"
        OffsetPosition = "-0.0105 -0.0035 0.002"
            
        HandsAnim_Idle = "Lantern_Idle"
        HandsAnim_Draw = "Lantern_Draw"
        HandsAnim_Holster = "Lantern_Holster"
        
        AttachBoneName = "attachpoint"
                
        FadeInTime = "10"
        FadeOutTime = "10"
        
        HasSwayPhysics = "true"
        MaxSwayVel = "15"
        SwayAngleLimits = "-13 90"
        SwayDownAngleLimits = "-7 80"
        SwayPinDir = "0 0 1"
        SwayGravity = "12"
        SwayFriction = "1.0"
        SwayPlayerSpeedMul = "0.015"
        SwayCameraRollMul = "1"
        
        SkipSwaySubMesh = "handle_wood"
    />

</HandObject>
09-21-2010, 12:51 PM
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Messages In This Thread
changing lantern properties? - by gosseyn - 09-21-2010, 08:10 AM
RE: changing lantern properties? - by Thomas - 09-21-2010, 12:32 PM
RE: changing lantern properties? - by gosseyn - 09-21-2010, 12:51 PM
RE: changing lantern properties? - by gosseyn - 09-22-2010, 07:09 AM
RE: changing lantern properties? - by Openshaw - 09-22-2010, 07:45 AM
RE: changing lantern properties? - by Thomas - 09-22-2010, 10:40 AM



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