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Add a journal entry/note after I interact with a locked door?
Pandemoneus Offline
Senior Member

Posts: 328
Threads: 2
Joined: Sep 2010
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#2
RE: Add a journal entry/note after I interact with a locked door?

Call a
SetEntityPlayerInteractCallback(string& asName, string& asCallback, bool abRemoveOnInteraction);
when you lock the door.
Create another function as target of this callback and put a
SetMessage(string &asTextCategory, string &asTextEntry, float afTime);
inside.

I think your scripting knowledge is good enough to deal with these two hints. Wink

10-07-2010, 11:52 PM
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RE: Add a journal entry/note after I interact with a locked door? - by Pandemoneus - 10-07-2010, 11:52 PM



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