Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Fixing the unused pot of acid bug (and getting stuck in the storage room)
thedaemon Offline
Junior Member

Posts: 22
Threads: 3
Joined: Dec 2010
Reputation: 0
#4
Solved: 8 Years, 2 Months, 1 Week ago RE: Fixing the unused pot of acid bug (and getting stuck in the storage room)

I haven't even mixed my chemicals and I got through the refinery. Going to test this out because my game is also bugged where my empty pot doesn't work and I have 4 chemicals.

Update : So I had to change
<class type="cLuxInventory_Item_SaveData" name="">
                    <var type="4" name="msName" val="chemical_container_1" />
                    <var type="2" name="mlType" val="0" />
                    <var type="4" name="msSubType" val="ChemicalContainer" />
                    <var type="4" name="msVal" val="" />
                    <var type="4" name="msExtraVal" val="" />
                    <var type="4" name="msImageFile" val="graphics/item/graphics/item/graphics/item/graphics/item/graphics/item/graphics/item/graphics/item/graphics/item/graphics/item/graphics/item/chemical_container.tga" />
                    <var type="3" name="mfAmount" val="1.000000" />
                    <var type="2" name="mlCount" val="1" />
                    <var type="4" name="msGameNameEntry" val="ItemName_ChemicalContainer" />
                    <var type="4" name="msGameDescEntry" val="ItemDesc_ChemicalContainer" />
                </class>

I still have 4 chemicals in my inventory as well. Should I delete them?
(This post was last modified: 01-09-2011, 10:55 PM by thedaemon.)
01-09-2011, 10:20 PM
Find


Messages In This Thread
RE: Fixing the unused pot of acid bug (and getting stuck in the storage room) - by thedaemon - 01-09-2011, 10:20 PM



Users browsing this thread: 1 Guest(s)