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Inventory Script File (How to combine two items)
house Offline
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Joined: Oct 2010
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#12
RE: Inventory Script File (How to combine two items)

(10-27-2010, 09:35 PM)Arvaga Wrote: I made it work but only using the main's folder inventory file (you know, the one with all the game's combinations).
I tried it with a script in a map but it would do what you described (no complaints about combination not working, but the function wouldn't execute).
And I tried to make an inventory.hps in my custom story's folder (along with custom_story_settings.cfg) but it wouldn't work that way =/ (usual combination not working message would show).

Does your inventory.hps file works? (and with "works" I mean does your custom story runs it?)

Man! Do we instead, need to name it: extra_inventory? I don't know really. Probably not. We probably need to overwrite the real inventory.hps file.
10-29-2010, 01:43 AM
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Messages In This Thread
RE: Inventory Script File - by house - 10-20-2010, 08:08 PM
RE: Inventory Script File - by anzki - 10-20-2010, 08:21 PM
RE: Inventory Script File - by house - 10-23-2010, 07:06 AM
RE: Inventory Script File - by Pandemoneus - 10-20-2010, 08:46 PM
RE: Inventory Script File - by anzki - 10-21-2010, 08:27 AM
RE: Inventory Script File (How to combine two items) - by house - 10-29-2010, 01:43 AM



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