Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Number keys on debug mode?
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
Threads: 63
Joined: Jan 2013
Reputation: 195
#3
RE: Number keys on debug mode?

Have a look for the OnAction(); function in the .hps for your desired map. Generally what is happening is Frictional Games have assigned certain debugging/test measures using the numpad keys.

A small snippet of 01_01_upsilon_awake yields:
PHP Code: (Select All)
void OnAction(int alActionbool abPressed
{
    if (
alAction == eAction_Test8)
    {
        
Map_ChangeMap("01_02_upsilon_inside.hpm""machine_room""""");
    }


which, should mean pressing the Numpad 8 key will cause you to change maps.

Discord: Romulator#0001
[Image: 3f6f01a904.png]
(This post was last modified: 12-28-2016, 06:27 PM by Romulator.)
12-28-2016, 06:27 PM
Find


Messages In This Thread
Number keys on debug mode? - by cantremember - 12-28-2016, 03:39 PM
RE: Number keys on debug mode? - by Mudbill - 12-28-2016, 04:30 PM
RE: Number keys on debug mode? - by Romulator - 12-28-2016, 06:27 PM



Users browsing this thread: 1 Guest(s)