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Script Help MovePlayerHeadPos (NVM)
Romulator Offline
Not Tech Support ;-)

Posts: 3,628
Threads: 63
Joined: Jan 2013
Reputation: 195
#2
RE: MovePlayerHeadPos

The code looks okay to me just by glancing over it. Maybe try temporarily commenting out (prefix // at the start of the same line as) the two fade functions and make sure that the head isn't keeping to the same height this way. Is your roll working? Because they both fix themselves at a similar time, which may also give an illusion to how low the head actually is.

Also, feel free to post about continuous development issues on your same threads if they are still relatively new. Not that you're doing anything wrong, but it may be easier for you to keep track of them later in future if you hit the same issue. Smile

Discord: Romulator#0001
[Image: 3f6f01a904.png]
(This post was last modified: 12-16-2017, 01:10 AM by Romulator.)
12-16-2017, 01:09 AM
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Messages In This Thread
MovePlayerHeadPos (NVM) - by Verkehr - 12-15-2017, 09:26 PM
RE: MovePlayerHeadPos - by Romulator - 12-16-2017, 01:09 AM
RE: MovePlayerHeadPos - by Verkehr - 12-16-2017, 12:38 PM
RE: MovePlayerHeadPos - by Verkehr - 12-16-2017, 11:20 PM



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