Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Need help with CheckPoint function
LowFire3 Offline
Junior Member

Posts: 26
Threads: 4
Joined: Dec 2010
Reputation: 1
#3
RE: Need help with CheckPoint function

(12-15-2010, 09:30 PM)Stangi Wrote: Looks to me like you forgot the callback syntax after
Quote:void GruntFailFunction()
{
SetEntityActive("GruntFailCollide",true);
}

It should be
Quote:void GruntFailFunction(string &in asName, int alCount)
{
SetEntityActive("GruntFailCollide",true);
}

Or at least I think so... Blush

That worked. Thanks a bunch. Smile

[Image: at_7728609.png]
12-16-2010, 04:07 AM
Find


Messages In This Thread
Need help with CheckPoint function - by LowFire3 - 12-15-2010, 05:45 AM
RE: Need help with CheckPoint function - by LowFire3 - 12-16-2010, 04:07 AM



Users browsing this thread: 1 Guest(s)