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[Arch64] Problem running Penumbra Collection (Any game)
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Whoracle Offline
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Posts: 5
Joined: Dec 2010
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Post: #1
Solved: 10 Months, 3 Weeks, 1 Day, 1 Hour, 45 Minutes, 45 Seconds ago [Arch64] Problem running Penumbra Collection (Any game)

Originally, I did not want to make a new thread for this so fast after making my earlier one, but since the forum software attaches new posts rather than updating the whole thread, here it goes:

First, the output:

[anthrax@lynxcore PenumbraCollection]$ ./blackplague
X Error of failed request:  BadRequest (invalid request code or no such operation)
  Major opcode of failed request:  138 (GLX)
  Minor opcode of failed request:  182 ()
  Serial number of failed request:  36
  Current serial number in output stream:  39
Penumbra: Black Plague exited unexpectedly, please check
/home/anthrax/.frictionalgames/Penumbra/Black Plague/hpl.log
for any error messages
Also try running
ulimit -c unlimited
And re-running Penumbra and try and recreate the error
then submit the generated core file or stack trace

Contents of hpl.log:
[anthrax@lynxcore PenumbraCollection]$ cat /home/anthrax/.frictionalgames/Penumbra/Black\ Plague/hpl.log
-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating haptic module
Creating scene module

Initializing Resources Module
Creating resource managers
Misc Creation

Initializing Graphics Module
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL

ulimit is set to unlimited.
Error persists for Black Plague, Requiem and Overture.

I see a small window popping up and dying, and that's it.
Had a xinerama multidisplay setup, disabled one monitor so I am now running on 1680x1050 on an NVIDIA GeForce 9600 GT (driver version 260.19.29)

Output of df:
[anthrax@lynxcore ~]$ df -h
Filesystem                          Size  Used Avail  Use% Mounted on
udev                                 10M  164K  9.9M   2%    /dev
/dev/disk/by-label/archroot   7.3G  6.1G  801M  89%  /
none                                 1.5G      0   1.5G   0%   /dev/shm
/dev/sdc1                           99M   16M   79M  17%  /boot
/dev/sdc4                          141G  100G   35G  75% /home

I suspect this is a problem with the graphics system, but since neither log nor console gives any useful information, I'm stumped.

Also, I don't know what the game means by "then submit the generated core file or stack trace", since I haven't found any.
12-29-2010 08:56 PM
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[Arch64] Problem running Penumbra Collection (Any game) - Whoracle - 12-29-2010 08:56 PM

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