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Son (W.I.P)
Pandemoneus Offline
Senior Member

Posts: 328
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Joined: Sep 2010
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#11
RE: Son (W.I.P)

AddPropImpulse is a bit easier to use, since you have to use kinda high values for AddPropForce.
You also might want to play around with the numbers, or try using them on y or z. It depends on how you rotated your door. Trial and error is the key. Wink

[edit]
I'd also recommend having
http://wiki.frictionalgames.com/hpl2/amn..._functions
open at all times when you are scripting.

(This post was last modified: 01-17-2011, 10:26 PM by Pandemoneus.)
01-17-2011, 10:21 PM
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Messages In This Thread
Son (W.I.P) - by Ichimaruu - 01-16-2011, 12:34 PM
RE: Limbo (W.I.P) - by Tottel - 01-16-2011, 12:49 PM
RE: Limbo (W.I.P) - by Ichimaruu - 01-16-2011, 12:50 PM
RE: Paramnesia (W.I.P) - by Tottel - 01-16-2011, 12:55 PM
RE: Paramnesia (W.I.P) - by Ichimaruu - 01-16-2011, 01:46 PM
RE: Paramnesia (W.I.P) - by Ichimaruu - 01-16-2011, 05:46 PM
RE: Paramnesia (W.I.P) - by Tottel - 01-16-2011, 05:57 PM
RE: Paramnesia (W.I.P) - by Ichimaruu - 01-16-2011, 08:37 PM
RE: Son (W.I.P) - by Pandemoneus - 01-17-2011, 10:08 PM
RE: Son (W.I.P) - by Ichimaruu - 01-17-2011, 10:14 PM
RE: Son (W.I.P) - by Pandemoneus - 01-17-2011, 10:21 PM
RE: Son (W.I.P) - by Ichimaruu - 01-17-2011, 10:29 PM
RE: Son (W.I.P) - by Ichimaruu - 01-18-2011, 05:54 PM



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