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Weapons (please read and discuss)
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bugmenot Offline

Posts: 91
Joined: Nov 2006
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Post: #21
RE: Weapons (please read and discuss)

(03-03-2011 01:59 AM)house Wrote:  Guns. No, Horrible Idea. But melee weapons again would be perfection.
Dude, rather than telling us what a good idea is and what isn't, give actual input on the scripting functions required for the job; let the map-makers and players decide what is a good idea and what isn't.

And to contribute in a limited way to the current issue: here's a link to another thread where more productive discussion occurred in regards to the SPECIFIC considerations for such an undertaking: http://j.mp/Jyw7w4

As of right now, it seems that enemies might be able to fire something at you with a simple function (ie simulating being fired AT), but so far no one has provided a clear immediate solution to the problem--i wonder if it is possible to add additional functions to the script?->probably not unless the game was compiled in a certain way..http://j.mp/JRA6d5

To future Amnesia modders & map-makers,
Best of luck! Big Grin
06-01-2012 04:06 PM
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Messages In This Thread
Weapons (please read and discuss) - Solus - 01-22-2011, 06:16 PM
RE: Weapons (please read and discuss) - bugmenot - 06-01-2012 04:06 PM

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