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Entity-connected lights and areas (solved)
Phoroneus Offline
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#5
RE: Entity-connected lights and areas (1 of 2 solved)

(02-01-2011, 11:21 PM)Frontcannon Wrote: Or try for-loops.

This sounds like a very good idea. And thus far I've been unable to lose the ember, but I know players and if there is a way, they will find it. Dodgy I'm thinking of creating an ember-spawner as a prophylactic measure.

I took a break and I've been messing with the Model Editor, which seems promising. I'll report any findings in case anyone else ends up needing something similar.

[Image: at_9365860.png]

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02-02-2011, 12:22 AM
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RE: Entity-connected lights and areas (1 of 2 solved) - by Phoroneus - 02-02-2011, 12:22 AM



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