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Amnesia: An Unexpected Arrival [RELEASE] - v1.04
seth1466 Offline
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Posts: 59
Threads: 4
Joined: Jun 2011
Reputation: 6
RE: An Unexpected Arrival - RELEASED! [31st May 2011]

(06-10-2011, 01:00 AM)Nye Wrote: You must have done something wrong; I just redownloaded it; replaced the files, played the story and it worked fine. I can't see how it couldn't possibly work; since I even added a line in the script file to directly teleport the player to the right place when the map starts Undecided

EDIT: I can 100% confirm that v1.03 fixed this issue. If you downloaded it, you will need to reload the entire custom story/the hallsofblood2.map to see any effects (providing you deleted the "An Unexpected Arrival" folder, and replaced it.

I'll give it another go and i'll put a link for the vid in the replys if it works.

-Seth1466

The Attic ModDB
06-10-2011, 01:18 AM
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Messages In This Thread
RE: An Unexpected Arrival - RELEASED! - by Nye - 05-31-2011, 12:24 AM
RE: An Unexpected Arrival - RELEASED! [31st May 2011] - by seth1466 - 06-10-2011, 01:18 AM
RE: An Unexpected Arrival - Released - by Nye - 06-10-2011, 02:36 PM
RE: An Unexpected Arrival - Released - by Austums - 06-10-2011, 07:35 PM
RE: An Unexpected Arrival - Released - by Nye - 06-10-2011, 08:37 PM
RE: An Unexpected Arrival - Released - by Austums - 06-11-2011, 06:33 PM
RE: An Unexpected Arrival - Released - by Nye - 06-12-2011, 02:10 PM
RE: An Unexpected Arrival - Released - by Hardarm - 06-11-2011, 09:32 AM
RE: An Unexpected Arrival - Released - by kailip - 06-13-2011, 07:17 PM
RE: An Unexpected Arrival - Released - by Nye - 06-13-2011, 07:28 PM
RE: An Unexpected Arrival - Released - by Nye - 06-13-2011, 08:35 PM
RE: An Unexpected Arrival - Released - by Jarney - 06-17-2011, 05:41 PM



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