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Quest script help
Raymond Offline
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Posts: 126
Threads: 24
Joined: Feb 2011
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#6
RE: Quest script help

(03-21-2011, 11:54 PM)Anxt Wrote: Just use an AddEntityCollideCallback for the player and the area, and have the function that is called give the quest.
I put a lot of quests in my story. Some of them can't be completed until when you reach the last world.

One World To Another [DEMO] coming soon.
(This post was last modified: 03-22-2011, 09:37 AM by Raymond.)
03-22-2011, 09:36 AM
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Messages In This Thread
Quest script help - by Raymond - 03-14-2011, 07:17 AM
RE: Quest script help - by Russ Money - 03-14-2011, 08:29 AM
RE: Quest script help - by larslu - 03-21-2011, 06:51 PM
RE: Quest script help - by Raymond - 03-14-2011, 01:28 PM
RE: Quest script help - by Anxt - 03-21-2011, 11:54 PM
RE: Quest script help - by Raymond - 03-22-2011, 09:36 AM



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