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A Scripting Question
Kyle Offline
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Posts: 911
Threads: 36
Joined: Sep 2010
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#1
Question  A Scripting Question

I'm trying to make a local variable integer to check to see if the player picked something up and if they didn't, to display a message once they enter an area.

Eh, here's the code:

void OnStart()
{
AddLocalVarInt("LeverTouchCheck", 0);
SetEntityPlayerInteractCallback("lever_small_lever_1", "LeverCheck", true);
AddEntityCollideCallback("Player", "ScriptArea_4", "MissingLever", true, 1);
}

void MissingLever(string &in asParent, string &in asChild, int alState)
{
If (GetLocalVarInt("LeverTouchCheck") == 0)
{
SetMessage("Message", "Hint04", 4);
}
}

void LeverCheck(string &in asEntity)
{
    SetLocalVarInt("LeverTouchCheck", 1);
}

The error report is confusing... I could have sworn it changed a few times in awkward ways. I hope you can help. :/

04-23-2011, 05:27 AM
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Messages In This Thread
A Scripting Question - by Kyle - 04-23-2011, 05:27 AM
RE: A Scripting Question - by laser50 - 04-23-2011, 10:22 AM
RE: A Scripting Question - by Pandemoneus - 04-23-2011, 12:19 PM
RE: A Scripting Question - by Kyle - 04-23-2011, 03:10 PM



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