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HAI GUYS!
SLAMnesia Offline
Member

Posts: 99
Threads: 39
Joined: May 2011
Reputation: 0
#13
RE: HAI GUYS!

ooh sweet i didnt know that! umm im about to try it out but does the location of the constant code matter? if so where Big Grin
WOOO thanks man! The game opens and everything works flawlessly except >.>

the vertical door doesnt react or anything when I turn both cranks all the way. I've tried interchanging the cranks on but no avail Smile

FINISH THE BEAST YOU HATH CREATED!
<3 you so much no idea dude
DUDE I FIGURED IT OUT ON MY OWN!!!
http://plus4chan.org/b/coc/src/129479057199.jpg
I was poking around the map you made for me (thanks!) and I found that the crank_base# had "crankStateChanged" somewhere under the entity tab, so I made my map identicle to yours and wallah! Big Grin Big Grin you are a very generous lad and I bid you sleep well for the next 5 days
(This post was last modified: 06-08-2011, 03:54 AM by SLAMnesia.)
06-08-2011, 02:58 AM
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Messages In This Thread
HAI GUYS! - by SLAMnesia - 06-07-2011, 04:16 AM
RE: HAI GUYS! - by DannieWest - 06-07-2011, 03:10 PM
RE: HAI GUYS! - by ferryadams10 - 06-07-2011, 03:27 PM
RE: HAI GUYS! - by SLAMnesia - 06-07-2011, 04:18 PM
RE: HAI GUYS! - by Apjjm - 06-07-2011, 05:31 PM
RE: HAI GUYS! - by SLAMnesia - 06-07-2011, 05:43 PM
RE: HAI GUYS! - by palistov - 06-07-2011, 09:21 PM
RE: HAI GUYS! - by Apjjm - 06-07-2011, 10:35 PM
RE: HAI GUYS! - by Acies - 06-07-2011, 10:40 PM
RE: HAI GUYS! - by palistov - 06-07-2011, 11:07 PM
RE: HAI GUYS! - by SLAMnesia - 06-08-2011, 12:48 AM
RE: HAI GUYS! - by Apjjm - 06-08-2011, 02:37 AM
RE: HAI GUYS! - by SLAMnesia - 06-08-2011, 02:58 AM



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