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Monster control
palistov Offline
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Posts: 1,208
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#1
Monster control

I was hoping someone at FG could explain what exactly controls the auto-deactivation of monsters. At the moment it seems like when my monster completes its patrol route it disappears.

While watching the entity info in-game via the debug menu, I notice a value named PlayerInRange. Does the monster deactivate when the player is out of range for too long?

06-14-2011, 11:05 AM
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Messages In This Thread
Monster control - by palistov - 06-14-2011, 11:05 AM
RE: Monster control - by ferryadams10 - 06-14-2011, 11:07 AM
RE: Monster control - by palistov - 06-14-2011, 11:25 AM
RE: Monster control - by Kyle - 06-14-2011, 11:35 AM
RE: Monster control - by Nye - 06-14-2011, 12:13 PM
RE: Monster control - by palistov - 06-14-2011, 01:38 PM



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