The following warnings occurred:
Warning [2] count(): Parameter must be an array or an object that implements Countable - Line: 906 - File: showthread.php PHP 7.2.24-0ubuntu0.18.04.17 (Linux)
File Line Function
/showthread.php 906 errorHandler->error



Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Solved] HPL Level Editor Crashes when I use Decals.
PancakesGoRawr Offline
Junior Member

Posts: 5
Threads: 1
Joined: Jun 2011
Reputation: 0
#1
Solved: 8 Years, 2 Months ago [Solved] HPL Level Editor Crashes when I use Decals.

Everytime I use Decals, such as blood splatters and etc. My HPL level editor will crash, This happened when on my custom map (which I now have to re-do again because it wont open because of this) and on a little room I did, just to test Decals to see if it was the cause. Sometimes it will crash right away, and sometimes, I'll be well into using them and it'll crash, it's never the same time. But when it does I get this message.

Exception Reason: "LevelEditor.exe caused an EXECEPTION_ACCESS_VIOLATION in module LevelEditor.exe at 001B:004DD990,hpl::cMesh::GetSubMeshNum , d:\hpl_2\core\sources\graphics\mesh.cpp,line 0118"

I use Windows XP, ATI Mobility Raedon HD 2400 XT
I'll also attach my hpl.log if that helps.

If anyone has any idea, Please post, I would really like to finish my custom story.

Thankyou, for taking the time to read this.


.log   hpl.log (Size: 13.11 KB / Downloads: 137)
(This post was last modified: 07-11-2011, 12:39 AM by PancakesGoRawr.)
07-10-2011, 06:39 PM
Find


Messages In This Thread
[Solved] HPL Level Editor Crashes when I use Decals. - by PancakesGoRawr - 07-10-2011, 06:39 PM



Users browsing this thread: 1 Guest(s)