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Scripting
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JoeBradleyUK Offline
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Posts: 115
Joined: Jul 2011
Reputation: 0
Post: #5
RE: Scripting
<LANGUAGE>
<RESOURCES>
</RESOURCES>
<CATEGORY Name="CustomStoryMain">
<Entry Name="Description"> My Great granfarther,Danial He told me about the Dark decent.As i grew up he was growing older and older.Untill he died of old age the day was very sad.i cryed a little.then i could not stop thinking about him ...... then discoverd a Postion it said "Amneisa drink"..........................</Entry>
</CATEGORY>
<CATEGORY Name="Inventory">
<Entry Name="ItemDesc_Flashlight">The flashlight will light up dark places. When in game press $ButLantern to turn it on.</Entry>
<Entry Name="ItemName_Flashlight">Flashlight</Entry>
<Entry Name="ItemName_Battery">Battery</Entry>
<Entry Name="ItemDesc_Battery">Battery for flashlight.</Entry>
</CATEGORY>
</LANGUAGE>

I fixed some mistakes in your .Lang file, also make sure that the names of items
match with the ones in the map editor, and yes you'll need a full conversion to get
a flash light, although I am not experienced in full conversions.

:Work In Progress:
Insanity
(This post was last modified: 07-24-2011 12:09 AM by JoeBradleyUK.)
07-24-2011 12:07 AM
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Messages In This Thread
Scripting - aidan499 - 07-23-2011, 10:08 PM
RE: Scripting - palistov - 07-23-2011, 10:13 PM
RE: Scripting - aidan499 - 07-23-2011, 10:59 PM
RE: Scripting - Kyle - 07-23-2011, 11:07 PM
RE: Scripting - JoeBradleyUK - 07-24-2011 12:07 AM



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