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Scripting Help with good idea
GreyFox Offline
Member

Posts: 162
Threads: 23
Joined: Jul 2011
Reputation: 2
#7
RE: Scripting Help with good idea

Ohh!, xiphirx I think i got you confused. that thing with the door was just with that mod,(Nightmare house)

I'll give you my setup.

I have a trigger, when you walk past the trigger it activates Alexander. (Theres a chest that I the player will open and grab the thing inside hopefully) When the play turns around I want Alexander to be floating there for a split second (or whatever) and disappear/Deactivate.

I've tried serveral other things but all seem to fail (Not giving me the correct idea I had, IE I turned around and he just sat there.....)

Thank you
-Grey Fox

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08-10-2011, 11:08 PM
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Messages In This Thread
Scripting Help with good idea - by GreyFox - 08-10-2011, 08:53 PM
RE: Scripting Help with good idea - by Khyrpa - 08-10-2011, 09:14 PM
RE: Scripting Help with good idea - by GreyFox - 08-10-2011, 10:17 PM
RE: Scripting Help with good idea - by xiphirx - 08-10-2011, 10:20 PM
RE: Scripting Help with good idea - by GreyFox - 08-10-2011, 10:50 PM
RE: Scripting Help with good idea - by xiphirx - 08-10-2011, 10:57 PM
RE: Scripting Help with good idea - by GreyFox - 08-10-2011, 11:08 PM
RE: Scripting Help with good idea - by xiphirx - 08-10-2011, 11:10 PM
RE: Scripting Help with good idea - by GreyFox - 08-10-2011, 11:42 PM
RE: Scripting Help with good idea - by xiphirx - 08-10-2011, 11:58 PM
RE: Scripting Help with good idea - by GreyFox - 08-11-2011, 12:29 AM



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