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Exact barrier blow-up callbacks
ObsidianLegion Offline
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Posts: 173
Threads: 53
Joined: Jun 2011
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#6
RE: Exact barrier blow-up callbacks

Big thanks to you guys, but I wanted to challenge myself. I believe it's the way forward. I'm doing this so it won't be boring, you know? All for you guys Smile

I'm sure you'll be glad to know, once I get this hurdle out of the way, I'll be on my sixth level! (Out of 20 xD) So don't expect something anytime soon.

Spoiler below!

I may just give an alpha of what I've got so far. IF you're lucky Wink Considering my whole storyline has changed. So that demo was a taster of the small amount I could do :/

Level 1=
Scripting-100%
Build-100%

Level 2=
Scripting-100%
Build- 100%

Level 3=
Scripting- 100%
Build- 100%

Level 4=
Scripting- 99.9% (One Small Error. Will fix)
Build- 100%

Level 5=
Scripting- 80%
Build- 65%


"Good men mean well; they just don't always end up doing well." -Isaac Clarke, Dead Space 2, Chapter 12
(This post was last modified: 08-25-2011, 08:16 PM by ObsidianLegion.)
08-25-2011, 08:15 PM
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Messages In This Thread
RE: Exact barrier blow-up callbacks - by palistov - 08-24-2011, 12:30 AM
RE: Exact barrier blow-up callbacks - by Ongka - 08-25-2011, 05:14 PM
RE: Exact barrier blow-up callbacks - by Elven - 08-25-2011, 05:19 PM
RE: Exact barrier blow-up callbacks - by ObsidianLegion - 08-25-2011, 08:15 PM



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