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Custom Main Menu- Easy to do!
Juby Away
Senior Member

Posts: 290
Threads: 2
Joined: May 2011
Reputation: 5
#3
RE: Custom Main Menu- Easy to do!

(08-30-2011, 02:37 PM)MegaScience Wrote: You should add help for the slight differences in folder composition for the Steam version of the game.

Also, I was wanting to make a more dynamic main menu screen. Before I say anything, the thought occurred that there's no .hps in that folder and might not be loaded if I created one. I wanted to make some effects that go off to make it more interesting, but I'd rather not get my hopes up without confirmation if a .hps can be loaded for the main menu map.

Edit: Nope, .hps isn't loaded with the map. I tried to make the Amnesia bottle shards bounce with it, nothing happens. Any workaround, or impossibility?

No .hps will load in a loadscreen, only the map itself, meaning that all sounds, particles, yadda yadda in the map will load, but no scripts. (confirmation)

You would have to find some witty way to do stuff like that in the level editor.

Insanity. Static.
(This post was last modified: 08-30-2011, 03:37 PM by Juby.)
08-30-2011, 03:37 PM
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Messages In This Thread
Custom Main Menu- Easy to do! - by Mr. Bombastic - 08-30-2011, 01:24 AM
RE: Custom Main Menu- Easy to do! - by Juby - 08-30-2011, 03:37 PM
RE: Custom Main Menu- Easy to do! - by tonewww - 08-31-2011, 12:03 AM
RE: Custom Main Menu- Easy to do! - by tonewww - 08-31-2011, 12:25 PM
RE: Custom Main Menu- Easy to do! - by Mina Darsh - 08-31-2011, 07:06 PM
RE: Custom Main Menu- Easy to do! - by Hardarm - 08-31-2011, 11:45 PM



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