Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 3 Vote(s) - 3.67 Average
  • 1
  • 2
  • 3
  • 4
  • 5
The tome of animation
MrBigzy Offline
Senior Member

Posts: 616
Threads: 18
Joined: Mar 2011
Reputation: 8
#4
RE: The tome of animation

Just a few corrections:

-You can bind multiple objects to one bone structure, but you can't have some binded and some not in the scene. You may be able to use separate bone structures for separate meshes in a scene, not sure of that.

-Max influences on a joint is 4. (At least as stated by the modelview error logs)

Additions:

-You should ALWAYS delete history before binding the mesh (as well as save an older version before deleting it). Freezing transformations might help too.

-It is best to practice locking weights while painting them, meaning you should lock all weights except the one you're painting. When painting weights, all weight values must add up to 1, and when painting, weight values will be taken from other joints accordingly. Locking weights can prevent this (it can also override the weight to be a value other than 1, which will cause the vertex to stretch wayyyyy out, as I'm sure many of you have seen in the model viewer before; so you have to be careful about how you paint, and be ready to undo a lot sometimes). After finishing painting with your joint, lock it and unlock the next one you want to paint with, etc.

Also, I don't think there's any need to remove the light source from the scene, I've never had to before.
11-24-2011, 12:00 AM
Find


Messages In This Thread
The tome of animation - by Acies - 11-21-2011, 02:05 PM
RE: The tome of animation - by Unearthlybrutal - 11-21-2011, 03:59 PM
RE: The tome of animation - by palistov - 11-22-2011, 07:51 AM
RE: The tome of animation - by MrBigzy - 11-24-2011, 12:00 AM
RE: The tome of animation - by Danny Boy - 11-24-2011, 02:02 PM
RE: The tome of animation - by flamez3 - 11-25-2011, 06:45 AM
RE: The tome of animation - by Unearthlybrutal - 11-27-2011, 02:37 PM
RE: The tome of animation - by Unearthlybrutal - 11-27-2011, 08:18 PM
RE: The tome of animation - by MrBigzy - 11-27-2011, 09:49 PM
RE: The tome of animation - by Unearthlybrutal - 11-28-2011, 04:11 PM
RE: The tome of animation - by Statyk - 11-28-2011, 10:17 PM
RE: The tome of animation - by Acies - 11-28-2011, 10:53 PM
RE: The tome of animation - by Acies - 11-29-2011, 02:26 PM
RE: The tome of animation - by Unearthlybrutal - 11-29-2011, 08:10 PM
RE: The tome of animation - by Acies - 02-10-2012, 05:13 PM



Users browsing this thread: 1 Guest(s)