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Walking into sound area issue
Tanshaydar Offline
From Beyond

Posts: 3,085
Threads: 17
Joined: Mar 2009
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#2
RE: Walking into sound area issue

Seems like that sounds perimeters bound to be a loop sound. In that case you need to manually stop the sound. You can use Timers to stop it.

Give a name to your sound, like PlaySoundAtEntity("ThisIsAName", "23_saw3.snt", "Sound_Area1", 0.0f, true);

And use StopSound("ThisIsAName"); to stop the looping sound.

11-26-2011, 02:19 PM
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Messages In This Thread
Walking into sound area issue - by Tiiwh - 11-26-2011, 01:24 PM
RE: Walking into sound area issue - by Tanshaydar - 11-26-2011, 02:19 PM
RE: Walking into sound area issue - by Tiiwh - 11-26-2011, 10:44 PM



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