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'Slime puzzle'
Quotentote Offline
Member

Posts: 118
Threads: 23
Joined: Dec 2011
Reputation: 11
#1
'Slime puzzle'

hi i need help again...

i want a pot of acid to destroy this organic slime stuff.

i was just trying around and tried:

AddEntityCollideCallback("pot1", "slimeaway", "slime", true, 1);

void slime(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("slime1", false);
}

do i have to combine something or is this kind of script not the right one?

ty for answers
quotentote
(This post was last modified: 12-18-2011, 09:51 PM by Quotentote.)
12-18-2011, 02:37 PM
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Messages In This Thread
'Slime puzzle' - by Quotentote - 12-18-2011, 02:37 PM
RE: 'Slime puzzle' - by Dobbydoo - 12-18-2011, 03:07 PM
RE: 'Slime puzzle' - by Quotentote - 12-18-2011, 03:22 PM
RE: 'Slime puzzle' - by flamez3 - 12-18-2011, 03:31 PM
RE: 'Slime puzzle' - by Dobbydoo - 12-18-2011, 03:53 PM
RE: 'Slime puzzle' - by Quotentote - 12-18-2011, 04:00 PM
RE: 'Slime puzzle' - by flamez3 - 12-18-2011, 04:41 PM
RE: 'Slime puzzle' - by Quotentote - 12-18-2011, 05:47 PM



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