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My second script doesnt work?
kartanonperuna Offline
Posting Freak

Posts: 755
Threads: 44
Joined: Oct 2011
Reputation: 8
#1
My second script doesnt work?

"Expected identifier 14,15"
This is what I get when I enter the level door to my second map.

Heres my second script fore my second map.


////////////////////////////
// Run first time starting map
void OnStart()
{
AddEntityCollideCallback("crowbar_joint_2", "crowcollide", "crowopen_func", true, 1);
AddUseItemCallback("", "crowbar_1", "prison_locked", "activatecrowdoor", true);
AddUseItemCallback("", "key_tomb_rusty", "cellar_wood01_slow", "KeyOnDoor", true);
AddUseItemCallback("", "key_torture_chamber_1", "hatch_metal01_1", "KeyOnDoor2", true);
AddUseItemCallback("", "key_study_1", "cellar_wood01_1", "KeyOnDoor3", true);
PlayMusic("drums soundtrack.ogg", true, 1.0f, 1.0f, 1, false);
AddEntityCollideCallback("Player", "TriggerArea1", "TriggerMonster", true, 1);
}

TriggerMonster(string &in asParent, string &in asChild, int alState)
{
SetEntityActive("enemy_suitor_1", true);
}

void KeyOnDoor3(string &in asItem, string &in asEntity)
{
SetSwingDoorLocked("cellar_wood01_1", false, true);
PlaySoundAtEntity("", "unlock_door", "cellar_wood01_1", 0, false);
RemoveItem("key_study_1");
}

////////////////////////////
// Run when entering map
void OnEnter()
{

}

////////////////////////////
// Run when leaving map
void OnLeave()
{

}
(This post was last modified: 01-09-2012, 07:18 AM by kartanonperuna.)
01-08-2012, 05:16 PM
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Messages In This Thread
My second script doesnt work? - by kartanonperuna - 01-08-2012, 05:16 PM
RE: My second script doesnt work? - by flamez3 - 01-08-2012, 05:24 PM
RE: My second script doesnt work? - by flamez3 - 01-08-2012, 05:36 PM
RE: My second script doesnt work? - by flamez3 - 01-09-2012, 02:41 AM
RE: My second script doesnt work? - by BlueFury - 01-09-2012, 01:46 AM



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