(02-01-2012 12:01 AM)PewDiePie Wrote:
(01-31-2012 11:22 PM)Elven Wrote: I find it okay, as long I get really explanation how the duck he got there ... Sadly as you said: "
I don't think theres anything wrong to do that storywise, for me it's just boring gameplaywise. Start in bedroom->Loot tinderboxes+lantern->Read notes..
"Oh... my... fucking... god i have lost COUNT on how many" times that thing doesn't get explained...
I say that my CS has also similar system -> You wake up, you are in fucking table, you are being fucking cut and you lose concious. And now you gonna get to know story, how the fuck you got on that table.
In some sense, you can indeed do as well: "You are that dude and you go into that place to discover that", etc... It is awesome, but sometimes it can be rather boring or worse then what OP topic said
Idk it gets old.
I certainly agree on that part. Gameplaywise it is way too traditional in way too many stories. WAY too many stories.
Now combine those 2 with storywise and gameplaywise = Zzzzz...
I can imagine how many times u have had to put nice face even though u think "Oh dear god... not that same thing again..."