(02-05-2012 12:28 PM)kman Wrote:
(02-05-2012 11:06 AM)xtron Wrote: People should build their story on how they like 'em and not how the people may like 'em. When someone is releasing a map there's a few that say "good work!" and and the rest say "good design, cheap scares".
Then don't release it to the public... Ok, no one can stop you from making a custom story with no story and jumpscares, and if you enjoy doing it then by all means do it, but you openly acknowledged that people DO NOT LIKE THESE KINDS OF MAPS. Simple solution, make one of those custom stories, play it yourself and maybe send it to a few people, DON'T PUT IT ON THE FORUMS OR MODDB, and everyone ends up happy. And before you say "BUT WHAT ABOUT THE PEOPLE WHO LIKE THOSE MAPS HUH?" well there are already something like 30-40+ maps exactly like that, so I'm sure they have enough to play.
Like I'm currently doing, I know that there have been released alot of "wakeup in dungeon, you don't know where you are, spam monsters" maps but I...I'm creating a map with no damn story at all, adding jump scares and challenges and people don't have to like it. I like creating maps for Amnesia, it's darn fun but I won't stop becasue my maps is "unoriginal" or "poor".
All I'm saying is that they shouldn't be commented on how their taste is.
Funny fact is, they actually do like it.
My CS doesn't have many jumpscares and one of the most popular comment was "More jumpscares please" ^^