Joined: May 2011
RE: My thoughts on Custom Stories
(02-05-2012 03:10 PM)darkadders Wrote:
(02-05-2012 12:40 AM)xtron Wrote: Fuck originality. I'm creating maps containing stuff that I like. I add jump scares and frustrating stuff because that's when I shit my pants. I know that not everyone think that Amnesia is scary anymore and whine because there's no map with "originality", with cool new stuff and an epic story. Sure, that can be a bonus but you shouldn't comment on how people like their game played.
if so, make your own little amazing post on how awesomely awesome jumpscare maps really are, and not setting a really bad example for people whos new to making stories, who looks to these kind of threads for advice to make their story decent...
Look at The Dark Descent, if that story wasn't built by Frictional games and would be posted today everyone would whine and say that it contains no "origianlity" etc.
And people saying "Monsters is getting so outdated", "scares is so unoriginal" and "people should stop creating monster with poor scares". Amnesia: The Dark Descet is a monster horror game. I know, hpl2 is a great engine that could be used in alot of genres but it was created for a HORROR game, horror game containing monsters.
One last thing, the "stop creating maps for pewdie". People love that guy, he's awesome, they want to show their gratitude to him by dedicating maps for him. Let people create maps for the people they like.
youve lost my respect for this post, bud...
I wasn't trying to ruin the new peps experience with the level editor. What I meant was, making scary maps ain't "unoriginal".
|02-05-2012 03:43 PM