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FCM: "Nearsight" (Thread update: 7/21/12)
Statyk Offline
Schrödinger's Mod

Posts: 4,390
Threads: 72
Joined: Sep 2011
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#33
RE: * Mini-Project: "Nearsight" * (Lost and Cancelled)

(05-17-2012, 12:33 PM)Traggey Wrote:
(05-17-2012, 05:26 AM)Xvideogamer720X Wrote: Damn it!! Not another good story lost by corruption!! Sad

By the way... have you guys noticed that stories that are serious and look amazing and all that have gotten canceled due to something about corruption or hard drives failing or anything like that? And the stupid non-serious pure jump scare stories ALWAYS go through?
That's because it doesn't take time to create a jump story, they don't stand victims to corrution due to that.


^ That. Jumpscare maps these days only take at MOST, a week or two.

Now... This was an immersive story, and I was planning to do it as such. I wanted new experiences and I can still imagine this... Question to those interested.

Should I revive this CS? I'm feeling it again and with better modelling and texture experience, I feel I could get it out better, faster. If I get a decent amount of responses, perhaps I could work this one out. =] As Statyk, I promise to make it the best I can. I haven't brought out a SERIOUS and DETERMINED story yet and I have always liked to. Oh Silent Night wasn't very serious and the 24 hour contribution was my VERY first released "campaign"... I want something better.

Anyone interested in my revival? I promise better results than in the OP.
05-18-2012, 03:34 AM
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Messages In This Thread
RE: * Side-Project: "Nearsight" * - by triadtimes - 02-07-2012, 03:50 AM
RE: * Side-Project: "Nearsight" * - by Statyk - 02-09-2012, 03:44 AM
RE: * Mini-Project: "Nearsight" * (Lost and Cancelled) - by Statyk - 05-18-2012, 03:34 AM
RE: FCM: "Nearsight" (Revived) - by plutomaniac - 05-18-2012, 09:08 PM
RE: FCM: "Nearsight" (Revived) - by Statyk - 05-18-2012, 10:55 PM
RE: FCM: "Nearsight" (Revived) - by Statyk - 05-20-2012, 07:31 PM
RE: FCM: "Nearsight" (Revived) - by Mine Turtle - 06-04-2012, 12:16 PM



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