Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Custom Light model - Pig Machine Electric Light
Damascus Offline
Senior Member

Posts: 646
Threads: 118
Joined: Mar 2012
Reputation: 29
#47
RE: Custom Light model - Pig Machine Electric Light

I just unzipped it directly into my custom story folder and then opened it in Model Editor. It's currently set as a StaticProp, so I changed it to a Lamp and disabled CanBeLitByPlayer. After that I just put it in my custom story (by placing a random item and changing the entity file like I usually do) and unchecked the "Lit" box.

After that it disabled the emissive map just fine. I downloaded a new version to double check that that works.

06-28-2012, 07:12 PM
Find


Messages In This Thread
RE: Custom Light model - Pig Machine Electric Light - by Damascus - 06-28-2012, 07:12 PM



Users browsing this thread: 1 Guest(s)