(03-25-2012 10:35 PM)Kaizy Wrote: Alright, so I played through this
It's not too bad a map. The atmosphere seemed good, good amount of monsters and quite a few scares that I enjoyed. The obvious lantern glitch was pointed out numerous times already, and I experienced no different. My big concerns are the layout and item placement. I went through several rooms that were entirely unnecessary and did nothing but act as a transfer from one area to the next. Why did I need to leave the dining room, go through that hallway was was about 3 feet long to go to the next area? Why not just make that door in the dining room lead to the next big area? There weren't any key items, notes, supplies...not even scenery, there's like no point to those kind of rooms. If you make a room, make sure that all of them have a distinct purpose and add something of quality to your story instead of just being a blank transfer room. Most areas should be larger, and have many things to offer, whether it be just atmosphere and scares, or puzzles and items. Just make sure every room has a good purpose for being in your story. Item placement confused me at times. Probably the biggest confusion was when you got the first hammer. I get the hammer, go to the storage room, break open the closet and I get...another hammer? Why? There's no point to that, its just an extra unneeded step that was added when you could have just had the first hammer break the planks on the door to the adjacent room. Also, one other thing I noticed, your monsters got stuck all the time, whether it be on a wall or in a room, I always managed to get them trapped somewhere, reducing that threat to minimal. I'd try to fix that if you ever make another map.
Overall, I can see potential in your mapmaking, you just need to work on a few things here and there
Thanks. I'm gonna start working on another map soon. This map actually started as just a test to figure out scripting and i ended up liking it so i kept going with it. But I'll definitely make sure to remember all of your tips. And I'll try and fix this one up a bit too. But yeah, thanks a lot for trying it and giving me feedback, it really helps a lot
Also for the key thing:
It's under the carpet in the room with the table.
Anyway, hopefully I'll be able to release a new one soon that's a lot less buggy and has better item placement