Joined: Jan 2011
RE: Music playing while file not on my computer.
Try to delete :
AddEntityCollideCallback("Player", "Music_1", "MusicPlay_1", true, 1);
void MusicPlay_1(string &in asParent, string &in asChild, int alState)
PlayMusic("Penumbra_BP_A15.ogg", true, 2, 3, 0, true);
Are you sure the area that activates the music is not too close to the start ?
At worst, selects all the objects of your map and exports, create a new map, and imports objects and try without script. It's about what I do sometimes when I can't solve a problem.
If its work without the music starts up by itself, restores the script file, part from part.
(This post was last modified: 04-28-2012 12:55 AM by narutohokager.)
|04-28-2012 12:53 AM