Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Music doesn't resume after enemy despawns
FragdaddyXXL Offline
Member

Posts: 136
Threads: 20
Joined: Apr 2012
Reputation: 7
#10
RE: Music doesn't resume after enemy despawns

Right now, I have the priority now set to 7, just to see if that was affecting it. That didn't work :[
EDIT:
Triggering the music after the monster despawns also has it start from the beginning. I guess it's not possible to start where you were. If I was really desperate, I could just create a bunch of music files, all starting at different points in the song and use timers to figure out which version of the song to play. Too much work.

Dark Seclusion Here
(This post was last modified: 05-01-2012, 07:14 AM by FragdaddyXXL.)
05-01-2012, 05:29 AM
Find


Messages In This Thread
RE: Music doesn't resume after enemy despawns - by FragdaddyXXL - 05-01-2012, 05:29 AM



Users browsing this thread: 1 Guest(s)